<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss'><id>tag:blogger.com,1999:blog-6085822953455093150</id><updated>2009-10-15T03:26:57.024-07:00</updated><title type='text'>Rusty's Barracks</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://rusty-s-barracks.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default'/><link rel='alternate' type='text/html' href='http://rusty-s-barracks.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Ray</name><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>12</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6085822953455093150.post-6685331093726184698</id><published>2008-06-21T03:47:00.000-07:00</published><updated>2009-09-18T04:54:34.433-07:00</updated><title type='text'>Main page</title><content type='html'>Hooah, and welcome to my America's Army Game Hints &amp;amp; Tips blog. Here I will place different kinds of tips and other helpfull stuff. Not only for myself as a reminder but also to help other AA fans to enjoy the game even more.&lt;br /&gt;&lt;br /&gt;for example:&lt;br /&gt;- keybindings&lt;br /&gt;- drop shots&lt;br /&gt;- use of Crystal's voice in game&lt;br /&gt;- teamspeak&lt;br /&gt;- aaotracker&lt;br /&gt;- great AA background music to get you going&lt;br /&gt;&amp;amp; more&lt;br /&gt;&lt;br /&gt;Do let me know if you have any good tips and hints, ... post it here , links all welcome. Feel free and enjoy! Hooah!&lt;br /&gt;&lt;br /&gt;&lt;object width="300" height="50"&gt;&lt;param name="movie"&gt;&lt;param name="wmode"&gt;&lt;embed src="http://media.imeem.com/m/-uZ7VgjwmS" wmode="transparent" type="application/x-shockwave-flash" width="300" height="100"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6085822953455093150-6685331093726184698?l=rusty-s-barracks.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/6685331093726184698'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/6685331093726184698'/><link rel='alternate' type='text/html' href='http://rusty-s-barracks.blogspot.com/2008/06/main-page.html' title='Main page'/><author><name>Ray</name><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11171897478210401882'/></author></entry><entry><id>tag:blogger.com,1999:blog-6085822953455093150.post-5124746848525938964</id><published>2008-06-21T03:02:00.000-07:00</published><updated>2008-11-13T08:01:40.009-08:00</updated><title type='text'>Rusty's Cinema Section</title><content type='html'>&lt;span style="font-weight: bold;font-family:arial;" &gt;"Smoke'em!"&lt;/span&gt;&lt;br /&gt;Some little tips bout tactical smoking. Use it well and wisely and for sure you'll get much further in the game!&lt;br /&gt;&lt;object width="400" height="300"&gt; &lt;param value="http://www.youtube.com/v/ayaZdP3j_Ko" name="movie"&gt;  &lt;embed src="http://www.youtube.com/v/ayaZdP3j_Ko" type="application/x-shockwave-flash" width="400" height="300"&gt;&lt;/embed&gt;  &lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;Shot in da Bot-hole!&lt;/span&gt;&lt;br /&gt;Movie trailer of my movie and movie it self :)&lt;br /&gt;&lt;object width="400" height="300"&gt;&lt;param name="movie" value="http://www.youtube.com/v/n_R9KA1u6wI&amp;amp;hl=en"&gt;&lt;embed src="http://www.youtube.com/v/n_R9KA1u6wI&amp;amp;hl=en" type="application/x-shockwave-flash" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/8ki3jZjaF1g&amp;amp;hl=nl&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/8ki3jZjaF1g&amp;amp;hl=nl&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;To visit my YouTube page,&lt;a href="http://nz.youtube.com/user/STRustyRyan"&gt; click here&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6085822953455093150-5124746848525938964?l=rusty-s-barracks.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusty-s-barracks.blogspot.com/feeds/5124746848525938964/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=6085822953455093150&amp;postID=5124746848525938964&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/5124746848525938964'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/5124746848525938964'/><link rel='alternate' type='text/html' href='http://rusty-s-barracks.blogspot.com/2008/06/rustys-cinema.html' title='Rusty&apos;s Cinema Section'/><author><name>Ray</name><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11171897478210401882'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6085822953455093150.post-8704680088305586265</id><published>2008-04-17T07:38:00.000-07:00</published><updated>2009-09-18T04:54:12.357-07:00</updated><title type='text'>Rusty Ryan's Artwork</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_WQ7IMecbBVQ/SAdhZf5D7wI/AAAAAAAAAic/zf41iwtVv-U/s1600-h/AA+ST+cartoon.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_WQ7IMecbBVQ/SAdhZf5D7wI/AAAAAAAAAic/zf41iwtVv-U/s400/AA+ST+cartoon.jpg" alt="" id="BLOGGER_PHOTO_ID_5190224186253242114" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_WQ7IMecbBVQ/SAh8SP5D71I/AAAAAAAAAjI/DXmCXqCVJGs/s1600-h/Marine+Dropshot+Bridgekopie.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_WQ7IMecbBVQ/SAh8SP5D71I/AAAAAAAAAjI/DXmCXqCVJGs/s400/Marine+Dropshot+Bridgekopie.jpg" alt="" id="BLOGGER_PHOTO_ID_5190535223489851218" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_WQ7IMecbBVQ/SBxLQCyKrRI/AAAAAAAAAjk/0-oKrqVqu9U/s1600-h/Marine+Doorbreacher+Inrerdictionkopie.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_WQ7IMecbBVQ/SBxLQCyKrRI/AAAAAAAAAjk/0-oKrqVqu9U/s400/Marine+Doorbreacher+Inrerdictionkopie.jpg" alt="" id="BLOGGER_PHOTO_ID_5196110809075985682" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Click on Images to Enlarge&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6085822953455093150-8704680088305586265?l=rusty-s-barracks.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusty-s-barracks.blogspot.com/feeds/8704680088305586265/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=6085822953455093150&amp;postID=8704680088305586265&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/8704680088305586265'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/8704680088305586265'/><link rel='alternate' type='text/html' href='http://rusty-s-barracks.blogspot.com/2008/04/st-stealth-tactics-artwork.html' title='Rusty Ryan&apos;s Artwork'/><author><name>Ray</name><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11171897478210401882'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_WQ7IMecbBVQ/SAdhZf5D7wI/AAAAAAAAAic/zf41iwtVv-U/s72-c/AA+ST+cartoon.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6085822953455093150.post-8698065105240615866</id><published>2008-03-14T10:40:00.000-07:00</published><updated>2008-03-14T10:42:16.168-07:00</updated><title type='text'>Honor count</title><content type='html'>So how many peeps you need to shoot or goals to achieve in order to get your next honor point? Well, this is how it works:&lt;br /&gt;&lt;br /&gt;Experience points needed for next honor level (point)&lt;br /&gt;&lt;br /&gt;01-10: 500&lt;br /&gt;11-20: 1,000&lt;br /&gt;21-30: 2,500&lt;br /&gt;31-40: 4,000&lt;br /&gt;41-50: 6,000&lt;br /&gt;51-60: 9,000&lt;br /&gt;61-70: 13,000&lt;br /&gt;71-80: 23,000&lt;br /&gt;81-90: 43,000&lt;br /&gt;91-99: 83,000&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6085822953455093150-8698065105240615866?l=rusty-s-barracks.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusty-s-barracks.blogspot.com/feeds/8698065105240615866/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=6085822953455093150&amp;postID=8698065105240615866&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/8698065105240615866'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/8698065105240615866'/><link rel='alternate' type='text/html' href='http://rusty-s-barracks.blogspot.com/2008/03/honoor-count.html' title='Honor count'/><author><name>Ray</name><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11171897478210401882'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6085822953455093150.post-2255407806874997625</id><published>2008-03-14T10:16:00.000-07:00</published><updated>2008-12-08T20:43:08.718-08:00</updated><title type='text'>KeyOps &amp; Keybinding</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_WQ7IMecbBVQ/R9qzUCGouyI/AAAAAAAAAh0/pqIGfK8O9es/s1600-h/keyops+2.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_WQ7IMecbBVQ/R9qzUCGouyI/AAAAAAAAAh0/pqIGfK8O9es/s200/keyops+2.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5177647878359268130" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_WQ7IMecbBVQ/R9qzOiGouxI/AAAAAAAAAhs/EbXxZ5aWStY/s1600-h/keyops+1.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_WQ7IMecbBVQ/R9qzOiGouxI/AAAAAAAAAhs/EbXxZ5aWStY/s200/keyops+1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5177647783869987602" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;KeyOps is a keybinding software.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;To Download this file:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://americasarmy.filefront.com/file/KeyOps_Key_Bind_Utility;29753#Download"&gt;http://americasarmy.filefront.com/file/KeyOps_Key_Bind_Utility;29753#Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;For the Keybinding codes and/or more info about console commands visit this link:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.americasarmy.com/viewtopic.php?t=127"&gt;http://forum.americasarmy.com/viewtopic.php?t=127&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6085822953455093150-2255407806874997625?l=rusty-s-barracks.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusty-s-barracks.blogspot.com/feeds/2255407806874997625/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=6085822953455093150&amp;postID=2255407806874997625&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/2255407806874997625'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/2255407806874997625'/><link rel='alternate' type='text/html' href='http://rusty-s-barracks.blogspot.com/2008/03/keyops.html' title='KeyOps &amp; Keybinding'/><author><name>Ray</name><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11171897478210401882'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_WQ7IMecbBVQ/R9qzUCGouyI/AAAAAAAAAh0/pqIGfK8O9es/s72-c/keyops+2.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6085822953455093150.post-165779471401304167</id><published>2008-03-14T09:43:00.000-07:00</published><updated>2009-04-10T02:14:58.663-07:00</updated><title type='text'>AT&amp;T Crystal</title><content type='html'>&lt;object width="1" height="1"&gt;&lt;param name="movie" value="http://media.imeem.com/m/7wOSoXrdmH"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://media.imeem.com/m/7wOSoXrdmH" type="application/x-shockwave-flash" wmode="transparent" width="1" height="1"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;"Hi, ... my name is Crystal. I'll be reading out your messages during the America's Army game. No more reading, just listening. Hooah!"&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Now this is something I love to use while playing AA. Windows has this standard engine pc voice called Sam. Ever thought about it to change this? Well, ... you can and by using this voice while playing has always been a major advantage to me during the game. "No more reading, just listening" of what your team-mates have to say. Meaning full attention to your game play and enemy movements. Crystal is here name and you can download her at most Torrent download site's. Mostly described as AT&amp;amp;T Natural Voices.&lt;br /&gt;&lt;br /&gt;To listen to interactive demo's concerning the various ATT voices, click the following link!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.research.att.com/%7Ettsweb/tts/demo.php#top"&gt;http://www.research.att.com/~ttsweb/tts/demo.php#top&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;To download this voice engine, click &lt;a href="http://www.mininova.org/tor/621191"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;How to apply Crystals voice after downloading?&lt;/span&gt;&lt;br /&gt;After installing the software, head for your Control Panel and open Speech Settings.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_WQ7IMecbBVQ/SAW8Ev5D7vI/AAAAAAAAAiU/kFOTLdHjVBk/s1600-h/5894110_XP_Text_2_Speech_A.GIF"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_WQ7IMecbBVQ/SAW8Ev5D7vI/AAAAAAAAAiU/kFOTLdHjVBk/s320/5894110_XP_Text_2_Speech_A.GIF" alt="" id="BLOGGER_PHOTO_ID_5189760935375662834" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Now select Crystal instead of SAM and here we go! Start America's Army and set the voice settings the way they fit you best.&lt;br /&gt;&lt;br /&gt;Enjoy!&lt;br /&gt;&lt;br /&gt;Note : Won't work for Vista!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6085822953455093150-165779471401304167?l=rusty-s-barracks.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusty-s-barracks.blogspot.com/feeds/165779471401304167/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=6085822953455093150&amp;postID=165779471401304167&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/165779471401304167'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/165779471401304167'/><link rel='alternate' type='text/html' href='http://rusty-s-barracks.blogspot.com/2008/03/at-crystal.html' title='AT&amp;T Crystal'/><author><name>Ray</name><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11171897478210401882'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_WQ7IMecbBVQ/SAW8Ev5D7vI/AAAAAAAAAiU/kFOTLdHjVBk/s72-c/5894110_XP_Text_2_Speech_A.GIF' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6085822953455093150.post-5476112416092263185</id><published>2008-03-13T11:14:00.000-07:00</published><updated>2008-12-08T20:43:09.535-08:00</updated><title type='text'>BC Assault to Defence Spawn Shot</title><content type='html'>&lt;div style="text-align: justify;"&gt;To practise this shot, ... Open console ~ in main menu and type OPEN BRIDGE When map is running, open console (~) again and type CLASS G Now you have the M203 grenade launcher.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;You can follow you 203 nade's flying path by opening your console again and type BIND P VIEWCLASS PROJECTILE By shooting your nadelauncher now, and by pressing P after hitting the trigger, the 203 nade will be followed. You can apply any key to this action, I chose P voor Projectile. This will also work with rockets.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_WQ7IMecbBVQ/R9lwKSGoumI/AAAAAAAAAfs/d17jzcr1RUY/s1600-h/Ass+2+Def+Spawn+shot+-+step+1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://1.bp.blogspot.com/_WQ7IMecbBVQ/R9lwKSGoumI/AAAAAAAAAfs/d17jzcr1RUY/s200/Ass+2+Def+Spawn+shot+-+step+1.jpg" alt="" id="BLOGGER_PHOTO_ID_5177292568599771746" border="0" /&gt;&lt;/a&gt;First get your ass over to this little weed here.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_WQ7IMecbBVQ/R9lwKiGounI/AAAAAAAAAf0/sR1sT3q8wRI/s1600-h/Ass+2+Def+Spawn+shot+-+step+2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_WQ7IMecbBVQ/R9lwKiGounI/AAAAAAAAAf0/sR1sT3q8wRI/s200/Ass+2+Def+Spawn+shot+-+step+2.jpg" alt="" id="BLOGGER_PHOTO_ID_5177292572894739058" border="0" /&gt;&lt;/a&gt;Then look down and make sure you crouch right on top of it.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_WQ7IMecbBVQ/R9lwKiGouoI/AAAAAAAAAf8/Pd93Pc_N2f4/s1600-h/Ass+2+Def+Spawn+shot+-+step+3.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_WQ7IMecbBVQ/R9lwKiGouoI/AAAAAAAAAf8/Pd93Pc_N2f4/s200/Ass+2+Def+Spawn+shot+-+step+3.jpg" alt="" id="BLOGGER_PHOTO_ID_5177292572894739074" border="0" /&gt;&lt;/a&gt;See those 2 trees? Well, ... aim right in between them. The Next picture will show you exactly how to aim.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_WQ7IMecbBVQ/R9lwKyGoupI/AAAAAAAAAgE/x_T6nRluN3U/s1600-h/Ass+2+Def+Spawn+shot+-+step+3+zoomed.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_WQ7IMecbBVQ/R9lwKyGoupI/AAAAAAAAAgE/x_T6nRluN3U/s200/Ass+2+Def+Spawn+shot+-+step+3+zoomed.jpg" alt="" id="BLOGGER_PHOTO_ID_5177292577189706386" border="0" /&gt;&lt;/a&gt;I used to T-shaped HUD for this one.  As you can see, you can perfectly line this HUD on top and between both trees. Now hit the trigger 15 second after the round starts. Mostly this will be like 4.45 or 9.45 minutes. Depends on server settings.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_WQ7IMecbBVQ/R9lwNiGouqI/AAAAAAAAAgM/z0vGLPfsGro/s1600-h/Ass+2+Def+Spawn+shot+-+step+4.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_WQ7IMecbBVQ/R9lwNiGouqI/AAAAAAAAAgM/z0vGLPfsGro/s200/Ass+2+Def+Spawn+shot+-+step+4.jpg" alt="" id="BLOGGER_PHOTO_ID_5177292624434346658" border="0" /&gt;&lt;/a&gt;Your nade will land and hit exactly in the middle of the defence towers arch and hit anyone heading for the bridge.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6085822953455093150-5476112416092263185?l=rusty-s-barracks.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusty-s-barracks.blogspot.com/feeds/5476112416092263185/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=6085822953455093150&amp;postID=5476112416092263185&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/5476112416092263185'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/5476112416092263185'/><link rel='alternate' type='text/html' href='http://rusty-s-barracks.blogspot.com/2008/03/bridge-crossing-assault-to-defence.html' title='BC Assault to Defence Spawn Shot'/><author><name>Ray</name><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11171897478210401882'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_WQ7IMecbBVQ/R9lwKSGoumI/AAAAAAAAAfs/d17jzcr1RUY/s72-c/Ass+2+Def+Spawn+shot+-+step+1.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6085822953455093150.post-9005573697005221730</id><published>2008-03-13T09:34:00.000-07:00</published><updated>2008-12-08T20:43:10.105-08:00</updated><title type='text'>BC Upper Stairs Dropshot</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;To practise this shot, ... Open console ~ in main menu and type OPEN BRIDGE When map is running, open console (~) again and type CLASS G Now you have the M203 grenade launcher.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;You can follow you 203 nade's flying path by opening your console again and type BIND P VIEWCLASS PROJECTILE By shooting your nadelauncher now, and by pressing P after hitting the trigger, the 203 nade will be followed. You can apply any key to this action, I chose P voor Projectile. This will also work with rockets.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_WQ7IMecbBVQ/R9lZbCGoubI/AAAAAAAAAeU/d3EuLEiF4t0/s1600-h/Target+Upper+Stairs+-+step+1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://4.bp.blogspot.com/_WQ7IMecbBVQ/R9lZbCGoubI/AAAAAAAAAeU/d3EuLEiF4t0/s200/Target+Upper+Stairs+-+step+1.jpg" alt="" id="BLOGGER_PHOTO_ID_5177267567595141554" border="0" /&gt;&lt;/a&gt;First stand against the wooden board and aim directly in the middle of it.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_WQ7IMecbBVQ/R9lZbyGoucI/AAAAAAAAAec/GEOzsGd4gA4/s1600-h/Target+Upper+Stairs+-+step+2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_WQ7IMecbBVQ/R9lZbyGoucI/AAAAAAAAAec/GEOzsGd4gA4/s200/Target+Upper+Stairs+-+step+2.jpg" alt="" id="BLOGGER_PHOTO_ID_5177267580480043458" border="0" /&gt;&lt;/a&gt;Then turn around and aim next to the tower,... just let your HUD (yellow dot) lay and relax against right side of tower, next to that point. (Also shown in next picture where it's zoomed in).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_WQ7IMecbBVQ/R9la0SGouhI/AAAAAAAAAfE/Y3RvEp1reuI/s1600-h/Target+Upper+Stairs+-+step+3+-+zoomed.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://1.bp.blogspot.com/_WQ7IMecbBVQ/R9la0SGouhI/AAAAAAAAAfE/Y3RvEp1reuI/s200/Target+Upper+Stairs+-+step+3+-+zoomed.jpg" alt="" id="BLOGGER_PHOTO_ID_5177269100898466322" border="0" /&gt;&lt;/a&gt;After laying your HUD against the towers point, move it up as shown on this picture. If you look closely you see me using all 3 points. Indicated with arrows.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_WQ7IMecbBVQ/R9lZeCGoufI/AAAAAAAAAe0/1IcGMb5SyjY/s1600-h/Target+Upper+Stairs+-+step+5+final+result.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://4.bp.blogspot.com/_WQ7IMecbBVQ/R9lZeCGoufI/AAAAAAAAAe0/1IcGMb5SyjY/s200/Target+Upper+Stairs+-+step+5+final+result.jpg" alt="" id="BLOGGER_PHOTO_ID_5177267619134749170" border="0" /&gt;&lt;/a&gt;After hitting the trigger, this will be your final result. Keep practising!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6085822953455093150-9005573697005221730?l=rusty-s-barracks.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusty-s-barracks.blogspot.com/feeds/9005573697005221730/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=6085822953455093150&amp;postID=9005573697005221730&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/9005573697005221730'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/9005573697005221730'/><link rel='alternate' type='text/html' href='http://rusty-s-barracks.blogspot.com/2008/03/bridge-crossing-upper-stairs-dropshot.html' title='BC Upper Stairs Dropshot'/><author><name>Ray</name><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11171897478210401882'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_WQ7IMecbBVQ/R9lZbCGoubI/AAAAAAAAAeU/d3EuLEiF4t0/s72-c/Target+Upper+Stairs+-+step+1.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6085822953455093150.post-1294494391753236483</id><published>2007-08-07T00:37:00.000-07:00</published><updated>2008-08-12T02:01:57.590-07:00</updated><title type='text'>AA3.0</title><content type='html'>&lt;div style="text-align: justify; font-family: verdana;"&gt;Some little things and changes we can expect in the upcoming version of 3.0 It is said to become more realistic than ever before, but yeah,... lets see for ourselves hey!? ;) Here some things to expect, short and briefly...interviews from the Dev Team. For a much better view of what to expect,... click the following link.&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;a href="http://forum.americasarmy.com/viewtopic.php?t=260588"&gt;http://forum.americasarmy.com/viewtopic.php?t=260588&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-family:times new roman;font-size:100%;"  &gt;"The AA3 platform will be an entirely new game, built from the ground up using Epic Game’s Unreal Engine 3. This means we’re creating everything from scratch - all new assets, all new missions, all new sounds, and all new weapons."&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-family:verdana;font-size:100%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-family:times new roman;font-size:100%;"  &gt;"Players will be creating a new player account for AA3; however, we’re pursuing ways to tie in your original AA2 account/character, such as giving special AA3 achievements to veteran AA players with confirmed AA2 accounts.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:times new roman;"&gt;"&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Honor Count System&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;"Honor will not be a singular score in 30, it will be an aggregate of several different types of scoring." The old 2.0 Account will be deleted!? So we lose our honors :(&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-family:times new roman;font-size:130%;"  &gt;“Yeah, yeah I do think players care about persistent scores and achievements. The phenomenon was well established in the AA community a long time ago; look at how many people are concerned about their AAO tracker stats. Look at the effect that achievements and gamer points have had in the console market, frankly, in my opinion it was the best new feature of all the next gen consoles. The fact that Sony is essentially copying that feature with their “trophies” is proof of it’s success and it’s not just the console market that has changed because of it. Look at what happens with each new release for Team Fortress 2, when Valve releases new achievements for a class go into a server and see how many people are playing the newly augmented class. So maybe you don’t care about it personally, but that doesn’t mean there isn’t an interest out there for a persistent score.”&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Sound &amp;amp; Effects&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="posttext"  style="font-family:verdana;"&gt;"I can tell you in 3.x they are based off of actual recordings. We’ve spent time in the field on several different trips to capture weapon fire, impact sounds, the mechanical sound of weapons being manipulated (magazines being inserted &amp;amp; removed etc….) and even explosions. Luckily we haven’t lost any gear yet but that’s not for lack of trying."&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;FASCAM, mines&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="posttext"  style="font-family:verdana;"&gt;"Like many other things it's not a day 1 feature but very well may show up in the roadmap. It would allow the introduction of an engineer role as an important part of battlefield preparation who would also be able to clear mines deployed by the enemy.&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;" (&lt;/span&gt;&lt;a style="font-family: verdana;" href="http://www.americasarmy.com/includes/bumper.php?goto=http://www.globalsecurity.org/military/systems/munitions/fascam.htm"&gt;click 4 more info&lt;/a&gt;&lt;span style="font-family:verdana;"&gt;)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Bullet Drops&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="posttext"  style="font-family:verdana;"&gt;“That was true in 2.x, it will no longer be true in 3.0. In the next version, the bullet actually originates at the barrel of the weapon. And it has real ballistics, it’s not a “laser beam” shot.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Melee Attacks&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;"Melee, on the other hand, is something that could make it in game. The “reload” dance (bunny-hopping) is kind of silly, you’d definitely reach out and touch somebody with the butt of the gun instead of moving around waiting for the reload anim to finish."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Mortar Attacks&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;"Mortars is something we have talked about. In fact we have a working prototype.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;With weapons it all depends on what the Army wants…you could see them in a future release though."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Medics&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="posttext"  style="font-family:verdana;"&gt;"Medic functionality in America's Army 3.0 will be completely redesigned. Hence these problems shouldn't be applicable.&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;No Jumping&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="posttext"  style="font-family:verdana;"&gt;"Jumping as you know it in AA2 will not exist anymore. Instead there will be support for vaulting and/or mantleing.&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; &lt;/span&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Vaulting &lt;/span&gt;&lt;span style="font-family:verdana;"&gt;= jumping over, &lt;/span&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;Mantleing&lt;/span&gt;&lt;span style="font-family:verdana;"&gt; = getting on top of (mounting, climbing). 'Bunny-Hopping will become history, finally!!!"&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6085822953455093150-1294494391753236483?l=rusty-s-barracks.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusty-s-barracks.blogspot.com/feeds/1294494391753236483/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=6085822953455093150&amp;postID=1294494391753236483&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/1294494391753236483'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/1294494391753236483'/><link rel='alternate' type='text/html' href='http://rusty-s-barracks.blogspot.com/2008/08/aa30.html' title='AA3.0'/><author><name>Ray</name><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11171897478210401882'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6085822953455093150.post-8984777459867852453</id><published>2007-07-01T07:15:00.000-07:00</published><updated>2009-09-18T04:55:30.804-07:00</updated><title type='text'>Former clan  Art</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_WQ7IMecbBVQ/SHeFsx1sLsI/AAAAAAAAAq0/GhC8PBUVXUk/s1600-h/Saving+Ryan+Signature-33333333.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_WQ7IMecbBVQ/SHeFsx1sLsI/AAAAAAAAAq0/GhC8PBUVXUk/s400/Saving+Ryan+Signature-33333333.jpg" alt="" id="BLOGGER_PHOTO_ID_5221789297298648770" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_WQ7IMecbBVQ/SHdiirAgw5I/AAAAAAAAAqk/QWBn_mUVU6g/s1600-h/Saving+Ryankopie.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_WQ7IMecbBVQ/SHdiirAgw5I/AAAAAAAAAqk/QWBn_mUVU6g/s400/Saving+Ryankopie.jpg" alt="" id="BLOGGER_PHOTO_ID_5221750640759325586" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;CLICK TO ENLARGE!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6085822953455093150-8984777459867852453?l=rusty-s-barracks.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusty-s-barracks.blogspot.com/feeds/8984777459867852453/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=6085822953455093150&amp;postID=8984777459867852453&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/8984777459867852453'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/8984777459867852453'/><link rel='alternate' type='text/html' href='http://rusty-s-barracks.blogspot.com/2008/07/st-site-suggestion-artwork.html' title='Former clan  Art'/><author><name>Ray</name><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11171897478210401882'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_WQ7IMecbBVQ/SHeFsx1sLsI/AAAAAAAAAq0/GhC8PBUVXUk/s72-c/Saving+Ryan+Signature-33333333.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6085822953455093150.post-5252815793828556186</id><published>2001-11-14T02:08:00.000-08:00</published><updated>2008-11-14T02:09:19.019-08:00</updated><title type='text'>Rusty's Chatbox</title><content type='html'>&lt;embed pluginspage="http://xat.com/update_flash.shtml" quality="high" allowscriptaccess="sameDomain" flashvars="id=42226866&amp;amp;rl=- Cant " src="http://www.xatech.com/web_gear/chat/chat.swf" type="application/x-shockwave-flash" name="chat" width="540" align="middle" height="405"&gt;&lt;/embed&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6085822953455093150-5252815793828556186?l=rusty-s-barracks.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusty-s-barracks.blogspot.com/feeds/5252815793828556186/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=6085822953455093150&amp;postID=5252815793828556186&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/5252815793828556186'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/5252815793828556186'/><link rel='alternate' type='text/html' href='http://rusty-s-barracks.blogspot.com/2008/11/rustys-chatbox.html' title='Rusty&apos;s Chatbox'/><author><name>Ray</name><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11171897478210401882'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6085822953455093150.post-3893832588843706938</id><published>2001-07-17T07:45:00.000-07:00</published><updated>2008-12-08T20:43:10.844-08:00</updated><title type='text'></title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_WQ7IMecbBVQ/SH9cIYLi4dI/AAAAAAAAAq8/Ebx_F0npyfM/s1600-h/ST+Radio++BANNERkopie.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_WQ7IMecbBVQ/SH9cIYLi4dI/AAAAAAAAAq8/Ebx_F0npyfM/s400/ST+Radio++BANNERkopie.jpg" alt="" id="BLOGGER_PHOTO_ID_5223995391772647890" border="0" /&gt;&lt;/a&gt;&lt;a href="http://www.ubroadcast.com/"&gt;www.ubroadcast.com&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6085822953455093150-3893832588843706938?l=rusty-s-barracks.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rusty-s-barracks.blogspot.com/feeds/3893832588843706938/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=6085822953455093150&amp;postID=3893832588843706938&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/3893832588843706938'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6085822953455093150/posts/default/3893832588843706938'/><link rel='alternate' type='text/html' href='http://rusty-s-barracks.blogspot.com/2008/07/www.html' title=''/><author><name>Ray</name><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11171897478210401882'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_WQ7IMecbBVQ/SH9cIYLi4dI/AAAAAAAAAq8/Ebx_F0npyfM/s72-c/ST+Radio++BANNERkopie.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry></feed>